Kulikovsky Baiel. Design-Product-Engineer.
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DIECARZ
Jan 2026 - Present. Design Engineer.
Joined diecarz.com in Jan 2026.
Built a new web platform from scratch. I also dip into the mobile
app from time to time. Building packages for shared components
across all platforms. Also do a lot of design work with
Dany.
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raya
Sep 2025 - Jan 2026. Designer-Engineer.
Made it with the same friend I worked with on the
music sharing project. At
that point I was in Saint P, Russia and because basically everything
on the internet was blocked, we decided to create a project that
would let people use AI in Russia without VPNs.
We initially started with a simple chat system and a few Chinese AI
providers, then made it possible to use OpenAI and Anthropic as
well. We had 10+ providers, and a ton of models. Was a good
experience for me, reverse engineering ChatGPT and Anthropic UIs and
the little things they do to make the experience better.
We also worked on a way for users to customize the platform. Adding
stickers on the sides, changing colors, making the chat UI yours.
Heavily inspired by Amo's Sugar app.
One of the coolest ideas we had: instead of "chat history" you would
just have "spaces", similar to Arc browser. Each space would have
its own history, but it would never sit right in front of you.
Instead we would enrich every conversation with metadata, so it
would be easier for the AI to look up related information. So your
work space would only know work-related stuff, and your personal one
would never mention work (work / life balance thing).
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SHUKA
Feb 2026 - Jul 2026. Engineer.
Helped with the dev work of their main site
shuka.design, hung out at their
office a lot.
Those guys have an amazing taste, not only in design, but in music
and fashion as well. Cooked a meal with them a few times for
parties. Learned a few cooking techinueqes as well.
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Molly's Match
Jun 2025 - Jan 2026. Product Designer / Animation Consultant.
Worked on
Molly's Match. I actually really liked this job. It was my first time in the
video game industry, and it was so cool to see how many talented
people worked on it. Also realised how important metrics are -
basically that's the most important thing. If you want to be in the
top 100, you have to obsess over every tiny detail. Artwork and
animation. Everything has to work together to create an experience
that would suck people in, and keep them as long as possible. Sounds
kinda bad tbh, but you can't imagine how much art and VFX goes into
creating that experience!
Had fun flying to NY to meet with our VC partners, right before
successfully raising the seed round. Helped on improving metrics and
core gameplay systems just before that.
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VOSK
Dec 2024 - Jan 2026. Design Engineer.
Worked as a developer at
vosk.design. Did a lot of
animation and design work. Also did a lot of research with the
designers on shaders and responsive layouts systems across different
display formats. Learned how to do proper design from the greats!
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[UNTITLED MUSIC SHARING PROJECT]
Oct 2024 - Dec 2024. Designer-Engineer.
Worked on it with a friend. I took design and app development, he
did the backend.
It started because I was the only one in my friend group using Apple
Music. When they shared music with me, I had to open the link, then
open Apple Music and search for the song. I tested the idea with a
Shortcut - made a few for my friends that would automatically
convert their link to Apple Music. They loved it, started asking for
similar shortcuts for other services. After that we started working
on the full app.
It reached a point where the app could convert songs from Spotify,
Apple Music, Yandex Music and Deezer. It also showed you what your
friends were listening to in real time, but we only had time to do
Spotify and Apple Music.
We stopped the project when I moved to Seoul and had to start
working at VOSK.
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Poi.
Sep 2024. Design Engineer.
Built an AI Notetaker for people with ADHD, with a system for
tokenizing information and automatically building a knowledge graph.
Together with the team, we shipped an MVP that launched on the App
Store, and a hardware voice recorder prototype with
Dany
and the ex-Teenage Engineering team.
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REPLOT
Oct 2023. Founder-Engineer-Designer-Everything.
Built a social real-time context sharing app (location, music,
flights, workouts).
Won in an accelerator programm. Invited to Silk Way programm and
Antler.
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Calliper.
Jun 2023 - Aug 2023. Design Engineer.
Designed the mobile / tablet version of the entire product,
implemented a dark mode feature, improved data visualisation, added
micro-interactions throughout the project.
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Hue.
Jan 2023. Founding Engineer.
Built a platform for generating UI and code, using a collected
dataset of components and a library of ready-made pages.
Shipped an MVP in a month with a team of 3. Onboarded 300 paying
users into the alpha. Raised angel investment.
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WISP GAME.
Jan 2023 - Jun 2023. Frontend Engineer & Founding Engineer.
I approached my Twitter buddy after he posted that the platform they
were building kept crashing, with an offer to help them, but instead
he offered me a job.
App for professional esports competitions. Built the app from the
ground up. Redesigned the app. Implemented real-time match data
visualisation. Created a video sharing platform for MVPs.
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Flowstage Studio.
Jul 2022 - Jan 2023. Frontend Engineer.
Developed interactive websites along with
Sasha.
We had around 4-5 clients at that time. We created websites with a
lot of motion graphics, and because I only had a MacBook 12" with a
1.1 GHz CPU at that time, I had to learn how to optimize them for
low-end machines. Great experience!
Fun times. During this time, I did a one day trip to Moscow
(literally one day, arrived at 6pm, left at 4am) to see the Vivaldi
- Four Seasons show. Sasha told me it was "the most Russian thing
that I've ever heard".
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Shumel Studio.
May 2022. Cofounder.
Co-founded a design and development studio in Warsaw with a friend,
which grew to a team of 8. Reached $20K MRR. Worked with clients
from the US and Poland, providing design and MVP development.
Initially we started as a team of 2, but pretty soon we had to hire
new engineers and sales people. Thankfully I had friends who were
really good at this. Later on we hired junior developers and helped
them grow.
During this time I learned that I was too young for it. Had my heart
broken when I had to fire one of our developers. Tough stuff tbh.
Also found out that not everybody is kind - a few of our clients
were taking advantage of our lack of business experience, and we had
to learn how to say no and stand our ground.
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Freelance.
Sep 2018 - Mar 2022. Full Stack Engineer.
I initially started working on a redesign for my college's website.
I'll be forever grateful for my computer science teacher at that
time, who was supportive of my initiative, and even approached the
dean with my redesign.
Then I started working on a few fun ideas that I had. Since I was
only 16 at that time and kinda drama type, I knew that I would spend
Valentine's Day alone, so I created a website where people could
leave their location and thoughts about spending Valentine's Day
alone as well.
After moving to a new city, I ended up in a group of people who were
organizing rap battles, and I became the video editor for them,
since I had been doing that since I was 14. Even had a few hits on
the local social networks (50k+ views). After opening up a night
club with a core group of 3 people, I left it, and returned to being
a designer / developer.
I've worked on Russian freelance marketplace platforms. Had a lot of
small jobs that helped me get experience.
Eventually ended up being approached by organizers of Veloufa,
through my friends - an annual marathon for cyclists in Ufa,
accommodating 20k participants. Built the whole platform for users
and organizers with Vue and Node.js. It had marathon registration,
e-shop for merch, personalized participant pages and a way to
customize your marathon badge, staff platform, and QR code
verification for participant validation.
At the same time, one of my regular clients from Mansion Global - a
real estate company - approached me to work with them on marketing
pages for a new batch of complexes. I built it with TS and Node.js.
Built a custom CRM system integrated with the websites, enabling
data collection, organized sign-ups, and facilitating direct
communication. Designed and developed frontend.